AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on Android in Guatemala, Q4 2022
Discover the performance trends of the top 5 hybridcasual games on the Android platform in Guatemala during Q4 2022. Learn about weekly downloads, revenue, and active users for each game.
During the fourth quarter of 2022, the top 5 hybridcasual games on the Android platform in Guatemala exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s an overview of each game's performance based on data from Sensor Tower.
Stumble Guys by Scopely saw fluctuations in its weekly downloads, starting at approximately 32.8K in late September and peaking at around 39.7K in the week of October 24. By the end of December, downloads stabilized at around 21.6K. The game’s weekly revenue remained relatively steady, peaking at about $1.1K in early October and ending the quarter at around $788. Active users showed a downward trend initially, reaching a low of approximately 109K in late November, but recovered to around 142.6K by the end of December.
Piano Fire: Edm Music & Piano from Adaric Music experienced a significant spike in weekly downloads towards the end of the quarter, jumping from around 17.4K in late September to approximately 46.5K in the final week of December. Active users also saw a substantial increase, from about 42.8K in mid-December to 83.4K by the end of December. Revenue for this game was negligible throughout the quarter.
Piano Star by TINYMAX HONGKONG LIMITED had a notable increase in weekly downloads, starting at around 3.3K in late September and reaching a peak of about 49.3K by the end of November. The game’s active users followed a similar trend, rising from approximately 4.2K in late September to about 93.2K by the end of November. Revenue for Piano Star was minimal but saw a slight uptick to around $7 in mid-December.
Soccer Superstar from Real Freestyle Soccer showed a steady increase in weekly downloads, starting at around 7.2K in late September and peaking at approximately 34.2K in mid-December. Active users also grew significantly, from about 54.9K in late September to around 119.4K by mid-December. The game did not generate any notable revenue during this period.
Hill Climb Racing by Fingersoft maintained consistent weekly downloads, starting at around 15.9K in late September and ending at about 20.3K in the final week of December. Active users followed a similar trend, peaking at around 197.5K in the last week of December. Revenue for the game remained low, with minor peaks of about $12 in late October.
These insights into the performance of top hybridcasual games on Android in Guatemala during Q4 2022 provide a snapshot of how these games engaged users and generated revenue. For more detailed analysis and insights, visit Sensor Tower.